Latest services and developments, research and funding priorities, economic potential, and regulatory and ethical issues.
This conference focuses on next steps for the development of immersive technologies.
The discussion takes place with immersive tech regarded by industry and policymakers as set to have a major impact on the shape of entertainment and gaming, education and training, medicine and the emergency services, and a range of wider sectors and services.
The agenda will bring out latest thinking in areas including:
- research, emerging uses and their implications for sectors and the wider economy
- priorities for funding, collaboration and what is needs to support the pace of innovation
issues around data, ethical issues and regulation
- how the UK can realise the economic, cultural and social benefits of VR, AR, MR and haptic technology
The conference is bringing together stakeholders with key policy officials due to attend from the Cabinet Office; DCMS; HMRC; DfT; GCHQ; DIT; Department for The Economy, NI; and the UK Space Agency.
The agenda in detail
- Developing the UK’s immersive technologies sector - progress so far and next steps for supporting innovation
- Taking forward immersive technology in the UK
- Research and development in immersive technology in the UK - collaboration between universities and industry, and international partnerships
- Funding and supporting emerging projects, and encouraging widespread uptake
Addressing key issues around data, and wider ethical and regulatory implications of the latest developments in immersive technologies
- How can the UK realise the economic, cultural and social benefits of VR, AR, MR and haptic technology
- Simon Fletcher, Chief Technology Officer, Real Wireless and Co-Chair, International Working Group, UK5G Innovation Network
Sue DaleyAssociate Director, Technology and Innovation, TechUK
Dr Jeremy Silver, Chief Executive Officer, Digital Catapult
Andrew Schofield, Manufacturing & Materials Strategy and Technology Director, BAE Systems